Rieber, L.P. (2001, December). Designing
learning environments that excite serious play. Paper presented at the annual
meeting of the Australasian Society for Computers in Learning in Tertiary Education,
Available in PDF
Rieber, L. P., Smith, L., & Noah,
D. (1998). The value of serious play. Educational Technology, 38(6),
Available online: http://it.coe.uga.edu/~lrieber/valueofplay.html
Rieber, L. P. (1996). Seriously considering play: Designing interactive learning environments based on the blending of microworlds,
simulations, and games. Educational Technology Research & Development, 44(2), 43-58.
Available online: http://it.coe.uga.edu/~lrieber/play.html
Rieber, L. P., Luke, N., & Smith,
J. (1998). Project KID DESIGNER: Constructivism at work through play. Meridian:
Computer Technology Journal [On-line], 1(1). Available http://www.ncsu.edu/meridian/index.html
Rieber, L. P., & Matzko, M. J.
(2001). Serious design of serious play in physics. Educational Technology,